Space Shooter for Cinema 4D
DESCRIPTION
Space Shooter is an arcade-style game crafted within Cinema 4D, harnessing the power of Xpresso and Python for gameplay. This project demonstrates how Cinema 4D can be used not just for modeling or animation but as a platform for game development. It's a direct showcase of creating interactive content, offering users an opportunity to experience game design within a familiar environment
PRICING
This project is offered free of charge. If you find value in this work and wish to support the developer, you have the option to set your own price as a gesture of appreciation. Your support helps continue the development of projects like this.
DISCLAIMER
This project is provided 'as-is.' It serves as a fully functional prototype and is not intended to substitute the authentic Space Shooter gaming experience. The primary goal of this project is to explore the implementation of the game within Cinema 4D using Xpresso and Python.
For more information, please visit the Tetris page on : safina3d.blogspot.com
NOTES
- Educational Resource, Not a Tutorial : The provided ZIP file includes the project file (.c4d) along with all necessary resources. It is intended for exploration and learning rather than step-by-step instruction.
- Compatibility : This project has been tested on Windows with Cinema 4D (Studio) versions R19, R20, and R21, ensuring reliability across these versions.
- Required Modules: Thinking particles, Pygame [optional]
CONTACT AND SUPPORT
For more information, please visit : safina3d.blogspot.com